I designed the complete UI/UX experience from pop-ups and interactive UI elements to custom UI & dish icons.
The goal wasn’t just to make it look good. I focused on keeping the flow simple, intuitive, and engaging, so players always know what to do next while enjoying the chaos of the kitchen.
Cooked Over: Kitchen Madness — Full Game UI/UX
I designed the complete UI/UX experience from pop-ups and interactive UI elements to custom UI & dish icons.
T...