Funlab - LEVEL UP Campaign by Jay WilsonFunlab - LEVEL UP Campaign by Jay Wilson

Funlab - LEVEL UP Campaign

Jay Wilson

Jay Wilson

Role:   Motion design, Logo design, Branding, Animation
Project timeline:   2 weeks (2023)
Programs used:   Adobe After Effects, Illustrator, Photoshop
Demographic:   Internal Funlab staff (HQ and venues), LinkedIn audience
Skills involved:   Pixel art animation, logo development, animation, social media adaptation
Created Funlab’s Level-Up campaign branding — a pixel art video and logo series celebrating team promotions, new hires, and upskilling. Designed for internal use and social sharing, the assets embodied a sense of achievement and playfulness, aligning with Funlab’s vibrant tone of voice and brand colours.

CONCEPT #1

Leaning into classic arcade energy, I used Illustrator’s mosaic and grid tools to build a responsive layout with animation in mind. Elements from multiple drafts came together — stacked title, animated smile motif — while the arcade cabinet layout was shelved for future use.

CONCEPT #2

Inspired by early 2000s Flash games and nostalgic UI design, this concept explored dynamic interface-style motion. Upward-scrolling arrows and a bobbing title gave it movement, but it pushed too far outside the brief and was parked in favour of Concept 1.

REFINEMENT

After Illustrator assets didn’t hold up in motion, I rebuilt the final concept directly in After Effects for sharper pixel clarity and smoother animation. Delivered five flexible variations, each with a unique “level-up” flavour and adaptable layout.

FINAL CONCEPT

Funlab’s People team selected the arcade-inspired concept, praising its fun, celebratory tone. It was a rewarding opportunity to merge branding and motion through pixel art — playful, punchy, and purpose-driven.

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Posted Jan 11, 2026

Created a pixel art video and logo series celebrating team promotions, new hires, and upskilling. Designed for internal use and social sharing.

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Timeline

Apr 18, 2024 - May 14, 2024

Clients

Funlab