Here’s my submission to the Rive Scripting Challenge!
DRIVE 🚗💨
A physics-based, top-down driving game prototype built with Rive scripting.
The vehicle is f...
Here’s my submission to the Rive Scripting Challenge!
DRIVE 🚗💨
A physics-based, top-down driving game prototype built with Rive scripting.
The vehicle is fully simulated in-engine, featuring responsive steering, acceleration, drift, inertia, collisions, angular momentum, exhaust emissions, tyre tracks, and a toggleable reverse gear.
The car accelerates towards your cursor, creating a surprisingly expressive and tactile driving feel.
The project supports multiple vehicle instances and is designed with multiplayer in mind.
All within a single Rive file weighing ~500kb!