Battle Scene Bas-Relief - 3D Sculpture

Chris Pulawski

3D Designer
3D Renderer
3D Modeler
Adobe Substance
Blender
Zbrush
Battle scene bas-relief created from scratch for a TV series opening sequence in collaboration with Syntax CGI Studio. Designed entirely in ZBrush, including the models of horses, warriors, and their weapons. This challenging project required me to develop a personal technique to maintain everything as a single mesh, enabling the application of a single smart material instead of traditional texturing. This is one of five stone reliefs created for the project.
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