0 likes · 7 views · Nov 28, 2024
I created a magical rock/pillar game asset using Maya and ZBrush for high-poly and low-poly modeling. I sculpted intricate details in ZBrush and retopologized f
0 likes · 7 views · Nov 28, 2024
I created a magical rock/pillar game asset using Maya and ZBrush for high-poly and low-poly modeling. I sculpted intricate details in ZBrush and retopologized f