I built Aithena, an engine-agnostic by Ulaş ÇiçekI built Aithena, an engine-agnostic by Ulaş Çiçek

I built Aithena, an engine-agnostic

Ulaş Çiçek

Ulaş Çiçek

I built Aithena, an engine-agnostic NPC AI framework in modern C++17. It combines behavior trees, utility AI, GOAP, perception, memory, emotions, relationships, factions, economy, quests, and living-world simulation in one modular system.
I also created a WebAssembly demo that runs directly in the browser, visualizing emotional contagion, memory decay, and rumor propagation between NPCs.
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Posted Jul 30, 2026

I built Aithena, an engine-agnostic NPC AI framework in modern C++17. It combines behavior trees, utility AI, GOAP, perception, memory, emotions, relationshi...

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Apr 30, 2026 - Ongoing