As a 3D Artist on this project, I was responsible for designing and creating 3D Pixar-style versions of people. My role involved capturing the unique likeness and personality of each character through detailed modeling and texturing. I utilized advanced 3D modeling software to develop high-quality character models, ensuring they met the client's vision and expectations. I worked closely with the team or clients to refine and iterate on designs based on feedback, maintaining consistency in style and quality across all models, and delivering polished, professional results in line with project guidelines.