Roles and Responsibilities:
Game Designer: I designed the game mechanics and the basic user experience in a game room.
Programmer: I programmed the complete functionality (game flow, scoring system, visual effects with particle system, power-ups, overall user experience).
3D Modeler: I modeled and textured the game room, the game machine, and the mallets.
QA Tester: I conducted functionality and performance tests with Oculus Quest II using the Oculus OVR Profiler.