I developed a high-action FPS shooting game from scratch, featuring a compelling zombie mode and AI opponents that offer a tough challenge for players. This project involved designing immersive gameplay, realistic shooting mechanics, and engaging AI behavior, making each encounter unpredictable and exciting. Zombie Mode: Developed a thrilling zombie survival mode where players fight against waves of increasingly difficult undead enemies, adding a new layer of excitement. Realistic Shooting Mechanics: Implemented precise aiming, weapon recoil, and fluid movement for a highly immersive combat.