Providing Pixel Art GUI / Icons for Summit Realms

Muhammad Nabil

Iconography Designer
Gamer
UI Designer
Adobe Photoshop
Aseprite
In "Summit Realms," I contributed to the design of the graphical user interface (GUI) elements to enhance the user experience. This involved creating intuitive and visually appealing interfaces for menus, inventory systems, and interactive elements within the game. The design focused on ensuring clarity, accessibility, and ease of navigation, allowing players to interact with the game seamlessly. The GUI elements were crafted to align with the pixel art style of the game, maintaining a cohesive visual theme while providing an immersive and functional user interface.
For "Summit Realms," I designed a collection of custom icons that served as key elements within the game’s interface. These icons were created to represent various in-game actions, items, and functionalities, ensuring clarity and ease of use for the players. The designs were carefully crafted to fit within the pixel art style of the game, while being easily recognizable and functional. Each icon was designed to maintain visual consistency and contribute to an immersive gameplay experience, helping players navigate and interact with the game world intuitively.
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