Day 20 of my daily creative challenge.
Today, I explored what a mobile version of my Depth Stack Archive concept could feel like. The goal was to rethink the layered depth-based interaction system within a smaller, touch-driven environment while still preserving the cinematic and tactile feel of the original desktop experience.
Still very much an early exploration, but I’ve been enjoying figuring out how these interaction ideas translate across devices and input systems.
Explore the current live version here:
depth-stack-archive.vercel.app