The most annoying parts of shipping a game have nothing to do with the game itself — store assets, achievement icons, press kits, watermarks, favicons etc.
It's all busywork that takes you away from actually building.
I made Kur Forge Toolkit to handle all of it. 12 tools in one offline desktop app, built with .NET MAUI and SkiaSharp. No subscription, no internet required, no jumping between five different apps🚀 .
Store assets, locked achievement variants, press kit PDF and zip, watermarks, favicons, sprite sheet slicing, image framing, resizing, cropping, compression, format conversion, color palette extraction — it's all there💯 .
The most annoying parts of shipping a game have nothing to do with the game itself — store assets, achievement icons, press kits, watermarks, favicons etc.
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