A couple of months ago, I had the opportunity to design an eSports gaming application, which I documented my design process for two months ago. As both a gamer and a designer, this project felt like a perfect fit for me. I undertook this project as a solo designer, handling all aspects from conducting user research and competitor analysis to UX trials for various wireframes, UI design, and final testing. The main goal of the project was to create a platform where gamers could compete in popular console games like Call of Duty, Counter-Strike, Fortnite, FIFA, etc., through tournament battles, 1-to-1 matchmaking, or daily challenges to win enticing rewards such as cash and points.