Microinteractive Map UI Component
I designed and animated a microinteractive map UI component using Rive, focusing on creating smooth, responsive, and visually engaging motion. The animation leverages vector feathering and trim path techniques to produce fluid transitions between map elements.
This project highlights how motion can communicate functionality and guide user attention without overwhelming the interface. The animation is optimized for performance, making it suitable for use in mobile or web interfaces that demand lightweight yet expressive visuals.
The microinteractive map serves as an example of how subtle motion design can transform static elements into interactive experiences that feel alive, dynamic, and user-friendly, merging functionality with aesthetics in a way that improves overall usability and engagement.
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Posted Jul 30, 2025
Built a microinteractive map UI in Rive using vector feathering and trim path to create smooth, dynamic, and visually engaging map animations.