Throughout the project, I referenced a variety of platforms and tools to guide design decisions. These included existing game launchers like Steam, Epic Games, GOG Galaxy, and Battle.net, as well as customization tools such as Razer Synapse, Logitech G HUB, and NVIDIA GeForce Experience. Design inspiration was also drawn from UI libraries, icon sets, and modern dashboard layouts. Prototyping and design were done using Figma, with additional research gathered from gaming forums, UX case studies, and user feedback threads.