HANDS! Never thought they would be this complicated.
27 bones, 34 muscles, nerves, blood vessels and over 100 ligaments holding the joints together, all covered in fat and skin.
We wanted a way to teach that without a textbook. So we built a 3D hand and forearm that follows your own hand.
How it works
The camera finds 21 points on your hand: the wrist, every knuckle, every joint. Those points are mapped straight onto the 3D rig, running at 60 fps right in the browser. Wave, point, move a finger, and the anatomy moves with you.
It is still in beta and it keeps getting better.
What's next
Injuries, common problems, wear and tear, and the changes in hand mobility after treatment.
Details
Type: Interactive 3D anatomy with webcam hand tracking
Runs in: Any browser, nothing to install
Team: Luqman Bukhari, Usman Bukhari and Ishaq Hassan at CDI Studio