Since this was Valorant's first event, I decided to look at the competitors and see what worked and what didn't. I examined events from several popular first-person shooter games.
This analysis provided me with an understanding of what viewers are already accustomed to when watching e-sports events, as well as insight into the various layouts used by different games.
Point to Consider before starting:
Stats are typically organised in one of two ways: vertically with a sidebar on either side or horizontally with a sidebar at the top.
E-Sports aren't just about the players and the spectators; casters are just as important as the screens that the spectators see.
They have complete control over the match narrative and micro-events within the games.
Events adhere to the standard placement of maps and other sections and strive not to create a significant difference between the player experience and the viewer experience of any given game.