Tap the loudspeaker to bring its dial, copper voice coil, finned enclosure and base together. The animation separates them again so you can see the coil. The calibration arc stays still, giving the eye a fixed reference as the four parts move.
I developed the geometry and surface graphics with code and Codex assistance, then set up the camera, lighting and click animation in Spline. The exposed copper winding and 88 enclosure fins give the viewer two details to follow as the assembly closes.
An independent product study for interactive hardware launches.
Tap to assemble a loudspeaker and see how its voice coil, finned enclosure and dial fit together. An independent interactive product study built with Spline.