Julien Carlier
Realization of a 3D rendering accompanied by Animations and Visual Effects of a Immortals of Aveum wallpaper.
Immortals of Aveum is a video game published by Electronic Arts and developed by Ascendant Studios, published in august 2023. The game offers played to explore in subjective view a narrative campaign through the character Jak, combining magic, combat, stories and mythical creatures.
The idea behind the development of this project was to render animated a cover image of the game including the main character, and by integrating an emblematic element of the Blue Magic.
In order to realize this project, I went through several well-defined stages.
Dimensions: 1920x1080 px.
Frames per second: 60 Fps.
Duration: 21 seconds.
Composition: 3D editing with a shot by 2-nodes camera.
The dimensions of the cover image were divided by 2 in order to adapt it to the 1920x1080p resolution. Finally, the style of the composition is based on the principle of the "looped video".
When making the cutouts in order to obtain the different plans to create the 3D part of the production, it was necessary to proceed retouching to faithfully reconstruct the plans behind each cut element.
1. The title of the game
2. The character
3. The runic circle
4. The background
All the elements and effects were made in After Effects by hand and using plugins.
All the animations were made by hand, some of which required additional cutouts in order to animate a very specific element without hindering other elements (eg: the coat collar).
"The End" from Tom Hawk and Aubrey Hodges | Immortals of Aveum Original Soundtrack.
The realization of this production allowed me to develop in more depth and perfect 3 special effects that I had developed in some of my previous productions, namely: the magical effects released by the character's eyes and shoulders as well as the effect of random appearance of different parts of a static element (here, the grid inside the runic circle).