Cover picture of the production based on the official cover of the "Vox cordis" album - D.ACE
Realization of a 3D rendering accompanied by animations and visual effects of the "Vox cordis" album cover from D.ACE.
Overview 🔎
The goal of this project was to render the "Vox cordis" album cover animated - from D.ACE, a French rapper - in a square format (1:1) and bringing some animations and effects.
Process 🛣
In order to realize this project, I went through several well-defined stages.
Realization of the scenarios (3D, VFX, Animations, Editing) in order to clarify the direction of the project and to know all the elements to be produced.
Creation and configuration of the compositionwithin After Effects: dimensions of the production (1080x1080 px), choice of the number of frames per second (60 FPS), approximate duration (20 sec.).
Preparation of the plans of the 3D part using Photoshop and improvement of the sharpness of the cover image. Deletion of elements, additional adjustments and retouching were necessary to perfect the plans.
Cutout of all the elementsthrough After Effects in order to constitute the plans of the 3D part.
Insertion of the plans previously cut in the 3D space then configuration of the camera and its path.
Creation of the different animations.
Design of the visual effects (VFX) using plugins.
Editing of the production: Slight general color correction and details enhancement.
Assembly of the productionon Premiere Pro: Insertion of the composition, research, addition and editing of the soundtrack.
Production export (H.264): 1 video file (.Mp4); 2 vertical cover pictures (JPG & PNG), 2 horizontal cover pictures (JPG & PNG), 1 square format cover picture (JPG & PNG).
Audiovisual production details 🎞
🎞 Composition
Dimensions: 1080x1080 px.
Frames per second: 60 Fps.
Duration: 21 seconds.
Editing: 3D editing with a shot by 2-nodes camera. Looped composition.
🪄 Photo retouching
Deletion of the text
Deletion of some parts of D.Ace
Extension of the robotic arm
Reconstruction of certain parts hidden by elements in the process of creating the various plans for the completion of the 3D rendering
When making the cutouts in order to obtain the different plans to create the 3D part of the production, it was necessary to proceed retouching to faithfully reconstruct the plans behind each cut element.