This motion design project utilized Houdini's height field maps for the landscape, Blender's modeling capabilities (crystals, rocks, torii etc.) and Unreal Engine's Nanite and shading for speed and efficiency.
This demonstrates my ability to create beautiful environments but also taking you, the viewer, on a wild ride through beats and movement.
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Posted Jan 31, 2025
Beautiful 3D environment and music reactive assets crafted for a high-energy concert.