Initial D VFX short by Kyle YanInitial D VFX short by Kyle Yan

Initial D VFX short

Kyle Yan

Kyle Yan

My favorite shot of the project. Unreal Engine was used to simulate the tire smoke.
Used Houdini to simulate the plants affected by the slip stream winds.
Used Unreal Engine to set up the entire world of this project. Unreal Engine has all photorealistic asset ready to be used to quickly and effectively build a world.
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Posted Mar 26, 2026

This was a tribute to the era that I grew up in and my favorite car.