Moreover, significant color corrections have been made to creatures and the necromancer, which originally reflected a reddish coloring. The intention behind this operation was that they could fit into the environment of the scene – in dark, virid, grayish and bluish tones – on the one hand, and that they find a more realistic appearance – the whitish-colored bones of the skeletons, outfits and armors in dark and black tones, and the darker blood of the golem – on the other hand.