Life beyond the screen : A gamified approach to digital detox

Ayush Wanjari

Visual Designer
UX Designer
Product Designer
Figma
Jitter
In a focused, four-day design sprint in 2023, I created Digital Detox—a concept app that helps 18-35 year-olds reduce screen time and improve life balance. The app uses gamification to encourage users toward real-world activities, making it simple and rewarding to set and reach screen time goals. The homepage features a clear mission and quick access to key tools, supporting users in starting their digital detox journey effortlessly.
Read the complete case study here.
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