Softcard

Vlad Oancea

UX Researcher
UX Designer
Adobe Creative Suite
Axure
Verizon Wireless
AT&T Wireless Mobility Group
T-Mobile NL
PROJECT TYPE: Mobile payment solution & digital wallet
PROJECT GOAL: Create the first mobile wallet capable of sending payment, loyalty and coupon information in one tap
ROLE: UX Lead
Led the UX team (2 Senior UX Designers, Junior UX Designer, UX Researcher). Contributed hands-on to: research, ideation, prototyping, usability testing, writing specifications
CHALLENGE
Working on a product for which there was not an existing user need, with technology in its infancy, but evolving
SOLUTION
The design team spent most of their efforts on accommodating for important technical limitations and mitigating them, going through numerous iterations and user testing sessions. Some of the specific problems that the team had to solve for and their solutions:
the time needed for the backend systems to add a payment card to the wallet, up to several minutes. The design team questioned the steps necessary to add the card and their order, made suggestions, discussed them with the extended team (functional, development, product owner, etc.), prototyped, tested and helped improve the flow, cutting the provisioning time down to a manageable wait
presenting the right coupon at the right time. The design team brought in the idea of geofencing (something quite new at the time) and designed ways of making the user aware of the available offers around them
after the pilot launch, due to technology and security updates, the app wasn’t allowed to send payment, loyalty and coupons together anymore. The design team created a stepped check-out flow which allowed the user to receive the loyalty points to which they were entitled and take full advantage of the available offers, making sure that they don’t leave the flow until a transaction was complete
Persona example
Persona example
Detailed User Journey example
Detailed User Journey example
Functional flow example
Functional flow example
Ideation session example (witeboarding)
Ideation session example (witeboarding)
Wireframe and functional specifications example
Wireframe and functional specifications example
Design critique session
Design critique session
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