A Holy Place - NPR Animation - Infomercials & Heavy Eyelids

Justin Hall

3D Designer
3D Animator
3D Modeler
Adobe After Effects
Blender
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I did a small project using the sound waves of songs to create music visualizers. After the short project I decided to create something more complex. I create this project in Blender using utilizing the same principles I used when making the basic music visualizer from before. I modeled and textured the scene in Blender and used the sound from the song that accompanies it to effect the deformation of the orb in the center of the model. Lastly I took it into After Effects to create the background and adjust the hues of the colors and edit a few errors where the shadows fell.

Project Flat Midground and Background Layer

Project Lineart and First Shadow Pass Layer

Second Shadow Pass and Ground Layer

There were two shadow passes so that I was able to exclude and hide all of the Black in After Effects allowing me to focus purely on the Post Compositing work on the white part of this layer.
There were two shadow passes so that I was able to exclude and hide all of the Black in After Effects allowing me to focus purely on the Post Compositing work on the white part of this layer.
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