Moss is a concept hero by Pavlo ZhydkykhMoss is a concept hero by Pavlo Zhydkykh
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Moss is a concept hero

Pavlo Zhydkykh

Pavlo Zhydkykh

Moss is a concept hero for a habit tracker, built as a live Rive scene. A pot mascot grows one leaf for every habit you check, and blooms when the day is done. It plays by itself as a looping demo, and hands control to you the moment you move your cursor in. 20+ micro-interactions run on one state machine driven by a view model: night mode, rain, watering, a mascot that watches, blushes and giggles, and a hidden reward. Designed in Figma, built in Rive.
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Posted Oct 9, 2026

Moss is a concept hero for a habit tracker, built as a live Rive scene. A pot mascot grows one leaf for every habit you check, and blooms when the day is don...