I rebuilt the Grok Bot in Rive, and it moves exactly like the real one.
53 states. 25 body shapes. 9 faces. The eyes roll across a real 3D ball, blinks land on keyframes, and every shape melts into the next. One file runs all of it, live, reacting the moment you tap it.
Most character animation looks good in one pose. The hard part is the in-between: how a face turns, how a blink lands, how one shape becomes another. That’s where this one shines.
If you want a character that feels this alive inside your product, let’s build it together.
Book a call: https://lnkd.in/gpvv5Mh7
Made In @Rive
Access It Here - https://lnkd.in/ghBpeTNz
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0 likes · 0 views · Nov 14, 2026