Multiplayer FPS Game

Andrej Szontagh

Graphic Designer
Game Developer
Software Architect
Blender
C#
Unity
UNITY - HDRP | C# | HLSL | SPATIALOS | BLENDER
"Andrej acted as a principal engineer with us on this project, building architecture, refining graphics, and adapting gameplay for various genres in Unity and Unreal. Our collaborative effort resulted in robust demos that played a pivotal role in securing funding for our long-term projects. Their contributions were invaluable and we would certainly welcome the chance to collaborate again in the future." - Upwork 2023 .. This game is still in development so I unfortunately cannot show more pictures from the project.
• Solo programming & design (later with team)
• Designed for consoles (XBOX) and PC
• Team multiplayer
• Custom game mechanics
• UI / Web / Environment Design
• Gamepad controls
• Split screen multiplayer
• Local network multiplayer (SpatialOS)
• Procedural character animation
• Custom shader effects
• Custom realistic ballistics (air resistance, gravity, etc.)
• Creating promotion materials (video capture/edit)
• First person procedural animations
• First person arms and gun rendering tricks
• First person and third person hand IK for various items
• In-game and out-game menus
• Game menu graphic design
• Designed project guidelines and structure
• Separated content and development projects
• Dynamically loaded scenes and game content
• Player profile (stats) with network synchronization
• Surface effects for impacts and sounds (wood, metal, etc.)
• Custom post-processing effects (death, dirt, optical ..)
• HUD (kill log, timer, ammo, stance, .. )
• Animated crosshairs (based on current spread)
• Weapon system (accuracy, rate, recoil, magazines, ..)
• Impact angle sensitive soft decals
• Realistic displacement impact ripple effects (airbags)
• HUD impact and dirt effects (impact proximity)
• Impact effect pooling system (optimization)
• Lightmap baking and optimization
• Light probe baking and optimization
• Reflection probe placing and optimization
• Player character skins
• 3 different playing arenas
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