One of my favorite parts by Bardia MadaniOne of my favorite parts by Bardia Madani

One of my favorite parts

Bardia Madani

Bardia Madani

One of my favorite parts of building UNEO was experimenting with interactive shader backgrounds.
I wanted to move beyond the usual SaaS gradients and static hero sections, so I built a WebGL shader system with customizable presets and controls.
The goal was to make the website feel more like a real product experience while keeping it flexible for different brands.
A few things included:
✦ Interactive shader backgrounds ✦ Custom visual presets ✦ Adjustable controls ✦ Smooth Framer animations ✦ SaaS-focused layouts
The shader system was one of the most challenging parts of the project, but also one of the most rewarding to build.
You can explore UNEO here: Uneo
Would love to hear your thoughts: Do interactive visuals make websites feel more memorable, or do you prefer simpler designs?
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Posted Jul 29, 2026

One of my favorite parts of building UNEO was experimenting with interactive shader backgrounds. I wanted to move beyond the usual SaaS gradients and static ...