Was a bit of a new experience doing virtual production for Nvidia and Amazon. Not a whole lot of creative freedom, clients had really specific requirements based on the brief, but it was simultaneously one of the easiest environments I've ever modeled but also one of the most difficult material requirements. We had to figure out a way to get noiseless reflections and refractions in realtime in UE5 with a suitable framerate which was a monumental task. One of the things Aaron and I talked about from day 1 was trying to incorporate the Dark Knight style LED panel fade effect and I designed a custom blueprint that could control all of the lighting dynamically on set. Turns out NDisplay is not compatible with many materials, so huge thanks to Sebastian, the onset technician over at Vossler studios for helping sort that out.