Built a real-time game asset marketplace from the ground up. Promoted to the team leader role after a few months. Increased performance and the optimization of team goals.
Managed both back-end and front-end architecture, during which time I helped the company recover from technical debt acquired earlier in the development cycle.
Used WebSockets to manage high concurrency user base and interactive systems with live-update pagination and a focus on UI dynamism.
Wrote a highly configurable page builder system, allowing the local marketing team to specify more easily their requirements by changing a simple configuration.
Collaborated with the CEO daily to understand business needs and prioritize sprints. Communicated and oversaw the implementation of these priorities in our scrum meetings and during active development.
Mentored two junior programmers and one intermediate. Those programmers quickly flourished and are themselves now lead developers in Russia and other territories.
Wrote the projects CI workflow using CircleCI, and automated the CD to the Hetzner server cluster.