3D Model and Render for Video Game

Gianni Agard

Print Designer
3D Renderer
3D Modeler
Adobe Substance
Autodesk Maya
Zbrush

Pointy SciFi Girl

This was a quick project made by one of our members to use new techniques to sharpen his workflow. He used PBR specular worklow to achieve some different reflections on the cloth. The concept was done by Ian Su and was taken from his IG.2x4k maps for full body and 1x2k map for hair. Additional 2k map for the rifle. Textured and rendered in Marmoset.
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