Mechanical Pipettes

Sven Norris

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3D Designer

3D Renderer

3D Modeler

Adobe Substance

Blender

Game Engine-ready (PBR) assets created for a medical VR simulation. I found the form of these mechanical pipettes interesting to work on. A nice exercise for hard surface modeling which I always enjoy.
Modeled in Blender, Textured using Substance Painter, rendered with Cycles.
Faces/Polys : 5900 (both pipettes)
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Game Engine-ready mechanical pipettes created for a medical VR simulation.

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3D Designer

3D Renderer

3D Modeler

Adobe Substance

Blender

Sven Norris

3D Visualisation, UI/UX & Front-end Development

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