Over the past few years by Dan SilvaOver the past few years by Dan Silva

Over the past few years

Dan Silva

Dan Silva

Over the past few years I've had the chance to build a series of interactive real-time experiences for major aerospace and defense clients, deployed at large-scale industry events including the Space Symposium.
Three projects, three very different briefs:
A lunar rover experience, an abstract real-time game built around cybersecurity themes, and a satellite model viewer. All optimized for real-time 3D.
All three required the same core skillset: taking highly technical subject matter, building it into something visually compelling and interactive in Unity, and shipping it to run reliably in a live event environment in front of thousands of people.
That's the work I love doing. If you're building something interactive for a launch, a convention, a brand activation, or an enterprise experience, let's talk.
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Posted Mar 12, 2026

Over the past few years I've had the chance to build a series of interactive real-time experiences for major aerospace and defense clients, deployed at large...