Adidas SUPERSTAR transparent | Product Rendering

Emanuel Miño

Adidas SUPERSTAR transparent / Product Rendering
Blender/Octane/SubstancePainter
One of the things I wanted to explore in this project was the use of displacement maps to create a more seamless transition between modeling and texturing using Octane Renderer. I was really impressed with how well Octane handled the displacement maps, and it really helped to blur the lines between the two processes. I found that using displacement maps allowed me to achieve a level of detail and realism in my model that would have been difficult to achieve using traditional modeling and texturing techniques. Overall, I was really pleased with the results of my experiment, and I will definitely be using displacement maps and Octane renderer in future projects.
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Posted Jun 20, 2025

A poster or render of an Adidas superstar white shoes with transparent sides materials created with Blender and rendered with Octane Renderer.

PLAYHOUSE | Game-Ready Assets
PLAYHOUSE | Game-Ready Assets
FILA | Product Rendering
FILA | Product Rendering
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Lighting Illusions | 3D Product Placement
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impressum | Archviz

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