(Project)
Meta aimed to demonstrate the expansive power of VR by nurturing immersive storytelling, with a focus on social impact. VR for Good is crafted to cultivate an understanding of how people think, feel, and behave in an ever-evolving and challenging world.
(Role)
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Posted Apr 3, 2024
As the project's art director, I led the creative direction with a strong emphasis on simplicity and storytelling, and provided expertise for UI design.