Emrah OZBAY's Work | ContraWork by Emrah OZBAY
Emrah OZBAY

Emrah OZBAY

UI/UX Designer in Games and SaaS

New to Contra

Emrah is ready for their next project!

Cover image for This project explores the visual
This project explores the visual language of futuristic targeting systems, control interfaces, and synthetic vision. Originally started as a small experiment, it evolved into a deeper study of how minimal shapes and light can communicate complex information. The focus was not only on aesthetics, but on creating a system that feels functional, responsive, and believable within a cyberpunk environment.
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Creation of UX/UI of the post-mortem mode to provide detailed feedback on Tank Destruction. Enhance Learning for New Players, Support Advanced Learning for Experienced Players, Improve Map Exploration and Tactics Observation, Increase Engagement After Tank Destruction
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UI/UX design of the gameplay and meta-game of "Waffenträger: Projekt Hyperion", a great event in the World Of Tanks PC game. Thank you for watching and for your time. Hope to share more content in 2024 from more World of Tanks mods and events.
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S·PEN — Silent Predictive Enforcement Network A speculative UX system designed for covert global threat monitoring, real-time operations, and neural data extraction. This project explores high-density interfaces, tactical decision systems, and human–machine interaction in a near-future context.
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