Oleksandr Romanyeyev's Work | Contra
Work by Oleksandr Romanyeyev
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Oleksandr Romanyeyev
Cross-functional marketing / software engineering unit
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Vinnytsia, 21000
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Vinnytsia, 21000
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The Pleat is a web-first puzzle game built around a simple folding mechanic. Players fold a shape step by step to reach the target while aiming to complete each level using the optimal number of moves. I designed and developed the product end to end, including the core game mechanics, level generation, responsive interface, player progression, three-star scoring system, streaks, achievements, leaderboards, analytics, authentication, and deployment. The game currently features 500 progressively challenging levels and is designed to expand from the web to mobile.
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DevStory is an AI-native product progress platform that transforms fragmented development activity into clear progress updates, feature history, onboarding context, and proof of work. The platform connects with engineering, task management, documentation, and communication tools to generate sprint summaries, project status reports, changelogs, and other actionable insights. I designed and developed the product end to end, including its architecture, responsive interface, backend services, AI-powered data processing, third-party integrations, authentication, subscriptions, analytics, and deployment.
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