Cumolonimbus Volumetric Clouds
Cumolonimbus Clouds with Custom Volumetric Clouds Material based on Horizon Forbidden West presentations
Visual Artist
Game Developer
Adobe Substance
Unreal Engine
Smoke Dash VFX
Smoke Dash VFX inspired by Infamous Second Son created using Niagara VFX. The VFX contains multiple emitters for wispy trails, glowing ash, Sparks.
Visual Artist
Game Developer
Adobe Substance
Unreal Engine
RBD Holster Setup in UE5
Custom Rigged holster and setup Rigid Body Dynamics in Unreal to simulate sword handing from the belt of a character
Visual Artist
Game Developer
Autodesk Maya
Unreal Engine
Procedural Animation Using Control Rig
This procedural animation is created using Control Rig to animate the chain of bones so that there is no need to hand animate the tentacles.
Visual Artist
Game Developer
Autodesk Maya
Unreal Engine