Paper folding simulation/animation built with threeJS and tsl
The paper is folded sequentially using Rodrigues’ rotation formula.
Folds can be created, edited, reordered, animated, and previewed directly on the paper.
Check it out here
Implemented an extension of the Boids algorithm.
Three.js with GPU compute + TSL.
Added hierarchical motion with leaders and followers, extra forces, and GPU picking for particle hover.
Check it out here: https://moaaz-rafique.vercel.app/boids.html