MO chan's Work | ContraWork by MO chan
MO  chan

MO chan

Expert 3D Product Rendering for Brands & E-Commerce

New to Contra

MO is building their profile!

Procedural Organic Geometry & Material Workflow Testing the limits of Blender’s Geometry Nodes to create intricate, organic structures. This project focused on building a fully procedural workflow where I could control the density, scale, and distribution of surface details in real-time
1
11
Cover image for Cinematic 3D Product Visualization: Footwear
Cinematic 3D Product Visualization: Footwear & Environment Design
0
1
Cover image for A high-fidelity 3D visualization project
A high-fidelity 3D visualization project focusing on material science and complex environmental interaction. This piece showcases the "Tart Cherry" line encased in a procedurally generated ice block.
0
4
Cover image for Exploring the capabilities of Blender
Exploring the capabilities of Blender 5.0 for product design. Key features of this project include procedural material setup for the balm wax and a minimalist studio lighting rig to emphasize the cylindrical form and branding. No HDRI used—purely manual light placement for maximum control.
0
9
Cover image for Modern Aviator Eyewear | Photorealistic
Modern Aviator Eyewear | Photorealistic 3D Visualization A high-fidelity 3D visualization of contemporary aviator-style eyewear, modeled and rendered in Blender 5.0. This project focuses on realistic material physics—showcasing the interplay between matte-gloss frames and refractive lens glass. Designed with a focus on product marketing and e-commerce readiness
0
4
3D Motion Designer & Product Visualizer A creative 3D motion study exploring the deconstruction and fluid movement of gaming peripherals. This project focuses on rhythmic animation and clean, pastel-toned aesthetics to transform a tech product into a dynamic visual experience. #3DAnimation #MotionGraphics #ProductVisualization #Blender3D #GamingTech #CreativeDirection
0
13
Cover image for Photorealistic Product Visualization: Paula’s Choice
Photorealistic Product Visualization: Paula’s Choice Clinical Series I recently completed this high-fidelity product visualization of the Paula’s Choice Discoloration Repair Serum. My goal was to create a seamless blend of organic textures and clinical precision, using Blender 5.0 Key focus areas: Material Science: Achieving the specific matte-satin finish of the bottle versus the refractive transparency of the serum droplet. Lighting: Utilizing a three-point setup with a custom HDR environment to simulate natural outdoor light hitting a studio stage. Natural Assets: Integrating high-poly organic elements (bark and floral) to contrast the geometric sharpness of the packaging."
0
9
Cover image for Premium Skincare Motion Graphics |
Premium Skincare Motion Graphics | Photorealistic Product Simulation
0
11
Cover image for High-Fidelity 3D Cosmetic Serum Render: Skincare Branding Art
This self-initiated project showcases a high-fidelity 3D render of a cosmetic serum bottle surrounded by dynamic fluid droplets evoking a sense of luxury and innovation Created entirely in Blender it demonstrates my expertise in product visualization for beauty and skincare brands The goal was to experiment with advanced fluid simulations and lighting to produce a visually captivating asset suitable for marketing or packaging design #SkincareBranding #DigitalArt #ProceduralTexturing
2
39
High-Precision Horological Visualization A detailed 3D study of a luxury timepiece, focusing on realistic metal surfacing and intricate mechanical geometry. I utilized Blender 5.0 to achieve authentic light behavior on the brushed stainless steel and gold-plated links. This project demonstrates my ability to handle complex hard-surface modeling and micro-detail texturing required for the luxury goods market. Key Skills: Hard-Surface Modeling, Anisotropic Shaders, Studio Lighting. Tools: Blender 5.0, Cycles Render Engine.
0
11
Cover image for Beverage Visualization – Orange Squeeze
Beverage Visualization – Orange Squeeze Soda A vibrant, high-energy product shot designed for the beverage industry. This project focused on capturing the "refreshment factor" through complex fluid physics. I simulated the interaction between the aluminum can and a water surface to create realistic splashing, bubbles, and surface tension. Key Skills: Fluid Simulation, High-Key Lighting, Macro Photography Simulation. Tools: Blender 5.0, Cycles
0
19
3D Product Motion Graphics – Lip Balm Collection A rhythmic, synchronized animation created in Blender 5.0 to showcase a full product line. I focused on smooth interpolation and staggered keyframing to create a "wave" effect that feels satisfying and high-end. This type of motion design is optimized for social media ads and brand hero headers. Key Skills: Motion Graphics, Staggered Animation, Lighting for Video. Tools: Blender 5.0, Cycles/Eevee.
0
30
Fluid Dynamics & Product Visualization: The Ordinary For this project, I focused on creating a high-impact product reveal using advanced fluid simulations. My goal was to mirror the "clean clinical" aesthetic of The Ordinary while adding a dynamic, premium energy through motion. Key Deliverables: 3D Modeling, Liquid Simulation, and Lighting/Rendering. Tools Used: [e.g., Blender/Houdini/C4D] Highlight: Achieving a viscous, "milky" texture that feels authentic to the brand’s skincare line.
0
40