StayPlay pauses your video when you look away and plays it again when you look back. Tap the eye in the control bar, then Start camera, and the player follows your face on your own device. Look away for about a second and it waits,...
Arcade Pixel: an experience-bar seek and a brass-horn volume meter
Crisp 8-bit UI for an indie game studio's trailer page: purple pixel tiles on a plain navy band, an orange experience bar for the seek with its knob hanging below, a meter of brass horns for the volume, and a...
Frost Line: the whole player rests as one frosted hairline
A minimal player that rests as one frosted hairline: the lit seek line, a small play glyph and the time, floating low over the picture. Bring the pointer, a finger or the keyboard to it and the glass rises from its own...
The Vibe Room: a darkroom player where the viewer sets the light
A player for photography films, lit like a darkroom, in a color the viewer chooses. The controls are chunky and glove-friendly on a near-black slab, every target 48px, and the seek is an enlarger timer rail with a...
Subtitle Stage: captions first, built for low-vision and near-blind viewers
Built for low-vision and near-blind viewers: for them the words are the point, so the caption line is the hero. The player's real WebVTT track is set in Archivo ExtraBold at 136% cue size on a measured...