Marta Koza's Work | ContraWork by Marta Koza
Marta Koza

Marta Koza

Product designer

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 I built a constellation map you don’t click - you reach. Wave to drift through the sky. Pinch to pull a star closer. Your hands become the interface, and for a second it stops feeling like a website and starts feeling like looking up at night. The aha moment: the best interaction isn’t the cleverest one - it’s the one that disappears. No buttons. No tutorial. Just motion that feels obvious the first time you try it. That’s the bar I hold for product work too: luxury audiences don’t want to learn your UI. They want to trust it instantly. Built in a day with MediaPipe + AI prototyping - less a “finished product,” more a design experiment: can gesture feel calm instead of gimmicky? (Spoiler: yes, when you design for the pause between movements, not the wow.) For clients: this is how I test bold ideas fast - before weeks of screens. For designers: proof that your weirdest side project might teach you more than your safest case study. Try it: https://touch-your-ai-stars.figma.site/
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