Manushanth M - AI Automation | Contra
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Manushanth M
AI Engineer ā Building & Deploying AI-Powered Apps with Clou
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Mysuru, India
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Mysuru, India
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A casual physics-based mobile game focused on timing, movement, and ball control. I developed the gameplay mechanics, collision and bounce behavior, game flow, UI, and mobile-friendly controls.
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10
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A casual basketball game focused on simple, physics-based gameplay. Players control a seesaw-style platform to launch and balance the basketball, with timing and precision required to score. I worked on the gameplay mechanics, controls, UI, level/game flow, and overall mobile experience.š
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15
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Mobile cognitive performance app with multiple puzzle domains, adaptive difficulty, session management, progress tracking, achievements, and performance reports. Built with Flutter with a strong focus on clean architecture, testing, and offline-first functionality.
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