I built a rogue like SHMUP fully in Rive, gfx, audio, game logic all in Rive. Breakdown & Gameplay in video:
- Player control using virtual joystick
- Collision detection
- Level Up with cool abilities
- Audio
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Facial Rig using Joysticks and Data Binding in Rive.
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Hi everyone,
Concept: UI for a fleet/cargo tracking app featuring realtime location of trucks and live metrics for engine and route.
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Putting in some Rive practise. A logo animation. Any feedback what an be improved is highly appreciated.