Kade Markoux's Work | ContraWork by Kade MarkouxKade Markoux
Indie Dev|3D Artist|AI-wrangler. Lets build something wild!
Some might live inside a box and color inside it too. I prefer to live and color outside the box and everything in it compared to following along with traditions. Instead of reinventing the wheel, I put it under my box and use it for leverage to my advantage. This might not be the best animation, I'm not a pro animator...YET, regardless, I like it, it's fun, and I made something happen... A couple of years ago, I shared this video on my YT channel and was blown away by a comment from the one and only Drex Lee, whose Car Filmography Videos deeply inspired its creation. I’ll likely make something much better and longer soon, as my animation skills have improved a lot. This was really just trial and error to experiment with a similar motion-like effect. In my Titanic Panic Remake, obstacles are generated using a spawner with three arrows. Each arrow randomly selects one of three lanes in an array, and that value is used to position the obstacle in the center of the Ice Floor Tile. This value is also stored in a variable, ensuring there’s always one open lane for players to try and dodge an iceberg in Unreal Engine 5. Umm...? Was that supposed to happen to you Barko?!
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