Porsche 911 Targa 4S + Rive +
Unreal Engine
We jammed on this after hours during a week-long design
blitz, and we’re stoked to share our submission for the Rive x Contra HMI
Challenge. This project explores a reimagined, data-driven infotainment
system.
By utilizing the Rive plugin throughout the entire
application, we integrated the UI and 3D avatar visual effects directly within
Unreal Engine.
The Technical Breakdown:
Runtime Ready: Built for performance and scale.
Data-Driven: Fully data-bound for seamless bidirectional communication with UE.
Dynamic Systems: Includes full menu functionality and real-time liveries for the vehicle avatar.
Check out the work!!
Contributors:
Justin Molitor
Xander Nelson
Sky Waters