Which do you prefer? Designed these in 1 hour and 30 minutes to see how fast I am.
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Created this design and animation of characters using Rive and I'm super proud of it. It took a lot of work animating each character and binding their statistics data to them but it was super fun.
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I created the most ambitious thing I've ever built in Rive. 5 characters, each with its own interaction language; a spirit that gets angrier the more you poke her, fire that pours out when you press and hold, a blade that flies to Valkyrie's hand when called, then breathes with her.
This challenge forced me to learn how to use the features in Rive even more: meshes, bones, weight painting, constraint crossfades, data-bound stats, layered state machines. I fought this file for two weeks and it fought back😅. It's done finally. FORTRESS: Tower of Grog ⚔️🔥. Enjoy the presentation!
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Building this AI task management app that helps you plan your day. Building character with Blender and Rive. Design done on Figma and Claude.
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Check out the game I have been building with Figma, Claude AI and Blender .
Still trying to figure out the physics of the zombies but I’d eventually get it right. Stay tuned guys👌🏽🔥.
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Added a search functionality to this product I'm building. Check out the search modal showing search results. There's more to come!
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Built this using Figma and claude code
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My portfolio is ready. Built with Claude, Figma, Codex and Vercel. Link is here: https://geeboy.me/
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Created Knob interactive animation on Rive and designed on Figma
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A Framer Template Design Done on Figma before shipping to Framer