Huseyn Memmedzade's Work | ContraWork by Huseyn Memmedzade
Huseyn Memmedzade

Huseyn Memmedzade

I build zero-cost, high-performance data architectures.

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Cover image for Radar & Flight Simulation
Physics/Flight Simulation
Radar & Flight Simulation Physics/Flight Simulation System šŸ”— Github Repo (https://github.com/germanter/python-radar-simulation) Engineered a simulation handling complex state logic for military radar tracking, missile trajectories, and fighter jet interactions.
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Cover image for Unity 2D C# Game Development
Developed
Unity 2D C# Game Development Developed an infinite runner highway game using Unity and C#. The game is built in 2D but creates a 3D illusion through isometric design and visual techniques. Implemented object pooling and a FIFO (First Come First Serve) system to efficiently manage game objects and optimize performance. Focused on maintaining a clean codebase with a simple and intuitive UI, ensuring smooth gameplay and easy scalability.
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Cover image for Dumbux is a collection of
Dumbux is a collection of chaotic, physics-based sandbox experiments and games that run directly in your browser. Embracing the "messy" side of creativity, it features raw, real-time interactions with custom physics engines, AI, and high-performance rendering.
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Cover image for API-Engine, automated API listing system
API-Engine, automated API listing system with zero cost
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